From 13 to 17 December, Fablearn Italy – the international conference on Making and Educational Robotics in teaching is back and this year is entitled Innovation in Laboratory teaching with Making, Educational Robotics, Coding and Innovative Technologies.
As in the previous edition, this fourth one will also be in an entirely virtual version. During the five days, researchers, teachers, educators and professionals will discuss online innovation, educational robotics, coding, makerspace and school Fablabs, new educational models, Blockchain and artificial intelligence.
Since 2018, Indire has been the organizer of Fablearn Italy which over time has become an increasingly important event for the entire school community, an opportunity to give importance to the contribution that the principles of “technological bricolage”, automation and computer programming can give to educational innovation.
The event is part of the international circuit of FabLearn Conferences, headed by the work of Paulo Blikstein, Associate Professor of Columbia University and the Transformative Learning Technologies Lab (TLTL).
The programme consists of numerous afternoon appointments open to all, including the presentation of the PRIN, Progetti di ricerca di Rilevante Interesse Nazionale (Research Projects of Relevant National Interest) and the book “Inventing one learns”, an Italian edition of the book by Sylvia Libow Martinez and Gary Stager «Invent to Learn: Making, Tinkering and Engineering in the Classroom » curated by the Indire researcher and technologist, Lorenzo Guasti.
PARTICIPATE IN THE CALL FOR SUBMISSION (Deadline: 1 November 2021)
Until Monday 1 November, those interested in participating will have the opportunity to send two types of contributions:
- Academic Research Papers – ongoing or future research projects related to the themes of the event;
- Educator Submissions – documentation of educational experiences or best practices carried out by teachers, educators or school managers in the field of educational robotics, coding and making.
Each contribution must be related to one of the 4 macro-themes around which the conference will take place, i.e., Pedagogy of Making, Programming (Coding), Educational Robotics and Emerging Technologies, and must be written in English.